// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" #define DATASMITHEXTERNALSOURCE_MODULE_NAME TEXT("DatasmithExternalSource") /** * Module adding support for Datasmith DirectLink and file external sources. */ class FDatasmithExternalSourceModule : public IModuleInterface { public: static FDatasmithExternalSourceModule& Get() { return FModuleManager::LoadModuleChecked< FDatasmithExternalSourceModule >(DATASMITHEXTERNALSOURCE_MODULE_NAME); } static bool IsAvailable() { return FModuleManager::Get().IsModuleLoaded(DATASMITHEXTERNALSOURCE_MODULE_NAME); } virtual void StartupModule() override; virtual void ShutdownModule() override; };