// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; public class WireInterface2021_3 : WireInterfaceBase { public WireInterface2021_3(ReadOnlyTargetRules Target) : base(Target) { } public override string GetAliasVersion() { return "OpenModel2021_3"; } public override string GetAliasDefinition() { return "OPEN_MODEL_2021_3"; } public override int GetMajorVersion() { return 2021; } public override int GetMinorVersion() { return 3; } }