// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; namespace UnrealBuildTool.Rules { public class ParametricSurfaceExtension : ModuleRules { public ParametricSurfaceExtension(ReadOnlyTargetRules Target) : base(Target) { PublicDependencyModuleNames.AddRange( new string[] { "Core", } ); PrivateDependencyModuleNames.AddRange( new string[] { "CoreUObject", "CADLibrary", "DatasmithContent", "Engine", "MeshDescription", "ParametricSurface", "PhysicsCore", "StaticMeshDescription", } ); if (Target.bBuildEditor) { PrivateDependencyModuleNames.AddRange( new string[] { "ContentBrowser", "DataprepCore", "DatasmithImporter", "EditorFramework", "Slate", "SlateCore", "StaticMeshEditor", "ToolMenus", "UnrealEd", } ); } } } }