// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" class ISlateStyle; /** * BSP mode slate style */ class BSPMODE_API FBspModeStyle { public: static void Initialize(); static void Shutdown(); static const ISlateStyle& Get(); static const FName& GetStyleSetName(); private: /** Singleton instances of this style. */ static TSharedPtr< class FSlateStyleSet > StyleSet; };