// Copyright Epic Games, Inc. All Rights Reserved. #include "IOpenCVLensCalibrationModule.h" DEFINE_LOG_CATEGORY(LogOpenCVLensCalibration) ////////////////////////////////////////////////////////////////////////// // FOpenCVLensCalibrationModule class FOpenCVLensCalibrationModule : public IOpenCVLensCalibrationModule { }; ////////////////////////////////////////////////////////////////////////// IMPLEMENT_MODULE(FOpenCVLensCalibrationModule, OpenCVLensCalibration)