// Copyright Epic Games, Inc. All Rights Reserved. #include "CoreTypes.h" #include "Modules/ModuleManager.h" class FGameplayCamerasUncookedOnlyModule : public IModuleInterface { protected: virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE(FGameplayCamerasUncookedOnlyModule, GameplayCamerasUncookedOnly);