[CoreRedirects] ; UE 5.5 redirects. +FunctionRedirects=(OldName="ActivateCameraRigFunctions.ActivateBaseCameraRig", NewName="ActivatePersistentBaseCameraRig") +FunctionRedirects=(OldName="ActivateCameraRigFunctions.ActivateGlobalCameraRig", NewName="ActivatePersistentGlobalCameraRig") +FunctionRedirects=(OldName="ActivateCameraRigFunctions.ActivateVisualCameraRig", NewName="ActivatePersistentVisualCameraRig") ; UE 5.6 redirects. +ClassRedirects=(OldName="/Script/GameplayCameras.CameraRigInterfaceParameter", NewName="CameraObjectInterfaceBlendableParameter") +StructRedirects=(OldName="/Script/GameplayCameras.CameraTargetInfo",NewName="CameraActorTargetInfo") +FunctionRedirects=(OldName="BlueprintCameraDirectorEvaluator.ActivateCameraRigPrefab", NewName="ActivateCameraRig") +PropertyRedirects=(OldName="/Script/GameplayCameras.CameraRigInterface.InterfaceParameters", NewName="BlendableParameters") +ClassRedirects=(OldName="/Script/GameplayCameras.CameraRigBlendableParameter",NewName="CameraObjectInterfaceBlendableParameter") +ClassRedirects=(OldName="/Script/GameplayCameras.CameraRigDataParameter",NewName="CameraObjectInterfaceDataParameter") +ClassRedirects=(OldName="/Script/GameplayCameras.CameraRigInterfaceParameterBase",NewName="CameraObjectInterfaceParameterBase") +StructRedirects=(OldName="/Script/GameplayCameras.CameraRigAssetReferenceParameterMetaData",NewName="CameraObjectInterfaceParameterMetaData") +StructRedirects=(OldName="/Script/GameplayCameras.CameraRigInterface",NewName="CameraObjectInterface") +StructRedirects=(OldName="/Script/GameplayCameras.CameraRigParameterDefinition",NewName="CameraObjectInterfaceParameterDefinition") +StructRedirects=(OldName="/Script/GameplayCameras.CameraRigAllocationInfo",NewName="CameraObjectAllocationInfo") +PropertyRedirects=(OldName="/Script/GameplayCameras.CameraObjectInterface.InterfaceParameters", NewName="BlendableParameters") +EnumRedirects=(OldName="/Script/GameplayCameras.ECameraRigInterfaceParameterType",NewName="ECameraObjectInterfaceCameraParameterType") +StructRedirects=(OldName="/Script/GameplayCameras.BlueprintCameraNodeEvaluationResult",NewName="BlueprintCameraEvaluationDataRef") +PropertyRedirects=(OldName="GetCameraPose.Data",NewName="CameraData") +PropertyRedirects=(OldName="SetCameraPose.Data",NewName="CameraData") +FunctionRedirects=(OldName="GameplayCameraSystemActor.AutoManageActiveViewTarget", NewName="SetAutoSpawnedCameraSystemActorViewTarget") +StructRedirects=(OldName="/Script/GameplayCameras.CameraRigProxyTableEntry",NewName="CameraRigProxyRedirectTableEntry")