// Copyright Epic Games, Inc. All Rights Reserved. #include "AudioInsightsEditorSettings.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(AudioInsightsEditorSettings) #define LOCTEXT_NAMESPACE "UAudioInsightsEditorSettings" FName UAudioInsightsEditorSettings::GetCategoryName() const { return "Plugins"; } FText UAudioInsightsEditorSettings::GetSectionText() const { return LOCTEXT("AudioInsightsEditorSettings_SectionText", "Audio Insights"); } FText UAudioInsightsEditorSettings::GetSectionDescription() const { return LOCTEXT("AudioInsightsEditorSettings_SectionDesc", "Configure Audio Insights editor settings."); } #undef LOCTEXT_NAMESPACE