// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #ifdef _MSC_VER #pragma warning(push) #pragma warning(disable : 4061 4121 4365 4987 4668 4996 6330) #endif #ifdef __clang__ #pragma clang diagnostic push #pragma clang diagnostic ignored "-Wundef" #endif #include #ifdef __clang__ #pragma clang diagnostic pop // This cannot be applied to the scope of the header inclusion only, as the TEST macros will trigger it #pragma clang diagnostic ignored "-Wglobal-constructors" #endif #ifdef _MSC_VER #pragma warning(pop) #endif #ifndef INSTANTIATE_TEST_SUITE_P #define INSTANTIATE_TEST_SUITE_P INSTANTIATE_TEST_CASE_P #endif #ifndef TYPED_TEST_SUITE_P #define TYPED_TEST_SUITE_P TYPED_TEST_CASE_P #endif #ifndef REGISTER_TYPED_TEST_SUITE_P #define REGISTER_TYPED_TEST_SUITE_P REGISTER_TYPED_TEST_CASE_P #endif #ifndef INSTANTIATE_TYPED_TEST_SUITE_P #define INSTANTIATE_TYPED_TEST_SUITE_P INSTANTIATE_TYPED_TEST_CASE_P #endif #ifndef ASSERT_ELEMENTS_EQ #define ASSERT_ELEMENTS_EQ(result, expected, count) \ for (std::size_t i = 0ul; i < count; ++i) { \ ASSERT_EQ(result[i], expected[i]); \ } #endif #ifndef EXPECT_ELEMENTS_EQ #define EXPECT_ELEMENTS_EQ(result, expected, count) \ for (std::size_t i = 0ul; i < count; ++i) { \ EXPECT_EQ(result[i], expected[i]); \ } #endif #ifndef ASSERT_ELEMENTS_NEAR #define ASSERT_ELEMENTS_NEAR(result, expected, count, threshold) \ for (std::size_t i = 0ul; i < count; ++i) { \ ASSERT_NEAR(result[i], expected[i], threshold); \ } #endif #ifndef EXPECT_ELEMENTS_NEAR #define EXPECT_ELEMENTS_NEAR(result, expected, count, threshold) \ for (std::size_t i = 0ul; i < count; ++i) { \ EXPECT_NEAR(result[i], expected[i], threshold); \ } #endif