// Copyright Epic Games, Inc. All Rights Reserved. #ifndef RIGLOGIC_MODULE_DISCARD #include "RigLogicLib.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" #define LOCTEXT_NAMESPACE "FRigLogicLib" DEFINE_LOG_CATEGORY(LogRigLogicLib); void FRigLogicLib::StartupModule() { } void FRigLogicLib::ShutdownModule() { } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FRigLogicLib, RigLogicLib) #endif // RIGLOGIC_MODULE_DISCARD