// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "SGraphPin.h" #include "SLiveLinkSubjectRepresentationPicker.h" struct FLiveLinkSubjectRepresentation; class SComboButton; class SLiveLinkSubjectRepresentationGraphPin : public SGraphPin { public: SLATE_BEGIN_ARGS(SLiveLinkSubjectRepresentationGraphPin) {} SLATE_END_ARGS() void Construct(const FArguments& InArgs, UEdGraphPin* InGraphPinObj); //~ Begin SGraphPin Interface virtual TSharedRef GetDefaultValueWidget() override; //~ End SGraphPin Interface private: SLiveLinkSubjectRepresentationPicker::FLiveLinkSourceSubjectRole GetValue() const; void SetValue(SLiveLinkSubjectRepresentationPicker::FLiveLinkSourceSubjectRole NewValue); FLiveLinkSubjectRepresentation SubjectRepresentation; };