// Copyright Epic Games, Inc. All Rights Reserved. #include "LiveLinkClientCommands.h" #define LOCTEXT_NAMESPACE "LiveLinkClientCommands" FLiveLinkClientCommands::FLiveLinkClientCommands() : TCommands("LiveLinkClient.Common", LOCTEXT("LiveLinkCommandsLabel", "Live Link"), NAME_None, FName(TEXT("LiveLinkStyle"))) { } void FLiveLinkClientCommands::RegisterCommands() { UI_COMMAND(RemoveSource, "Remove Selected Source(s)", "Remove selected live link source", EUserInterfaceActionType::Button, FInputChord()); UI_COMMAND(RemoveAllSources, "Remove All Sources", "Remove all live link sources", EUserInterfaceActionType::Button, FInputChord()); UI_COMMAND(RemoveSubject, "Remove Subject", "Remove selected live link subject", EUserInterfaceActionType::Button, FInputChord()); UI_COMMAND(PauseSubject, "Pause/Unpause Subject", "Pause or unpause selected live link subject", EUserInterfaceActionType::Button, FInputChord()); } #undef LOCTEXT_NAMESPACE