// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Modules/ModuleInterface.h" #include "RewindDebuggerVLog.h" #include "VLogTraceModule.h" class SRewindDebugger; class FRewindDebuggerVLogModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override; virtual void ShutdownModule() override; private: FRewindDebuggerVLog RewindDebuggerVLogExtension; FVLogTraceModule VLogTraceModule; };