// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/SlateStyle.h" /** * Implements the visual style of RewindDebugger */ class FRewindDebuggerStyle : FSlateStyleSet { public: FRewindDebuggerStyle(); static void Initialize(); static void Shutdown(); static const ISlateStyle& Get(); private: static TSharedPtr< FRewindDebuggerStyle > StyleInstance; };