// Copyright Epic Games, Inc. All Rights Reserved. #include "ControlRigComponentDetails.h" #include "UObject/Class.h" #include "ControlRigComponent.h" #define LOCTEXT_NAMESPACE "ControlRigComponentDetails" TSharedRef FControlRigComponentDetails::MakeInstance() { return MakeShareable( new FControlRigComponentDetails ); } void FControlRigComponentDetails::CustomizeDetails( IDetailLayoutBuilder& DetailBuilder ) { } #undef LOCTEXT_NAMESPACE