// Copyright Epic Games, Inc. All Rights Reserved. using System.IO; using UnrealBuildTool; namespace UnrealBuildTool.Rules { public class MLAdapterTestSuite : ModuleRules { public MLAdapterTestSuite(ReadOnlyTargetRules Target) : base(Target) { // rcplib is using exceptions so we have to enable that bEnableExceptions = true; PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; PublicIncludePaths.AddRange(new string[] { }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Engine", "AIModule", "AITestSuite", "MLAdapter", "JsonUtilities", } ); if (Target.bBuildEditor == true) { PrivateDependencyModuleNames.Add("EditorFramework"); PrivateDependencyModuleNames.Add("UnrealEd"); } // RPCLib disabled on other platforms if (Target.Platform == UnrealTargetPlatform.Win64 || Target.Platform == UnrealTargetPlatform.Mac || Target.Platform == UnrealTargetPlatform.Linux) { PublicDefinitions.Add("WITH_RPCLIB=1"); PrivateDependencyModuleNames.Add("RPCLib"); } else { PublicDefinitions.Add("WITH_RPCLIB=0"); } } } }