// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class SmartSnapping : ModuleRules { public SmartSnapping(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Slate", "SlateCore", "LevelEditor", "ViewportSnapping" }); } }