// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class PaperSpriteSheetImporter : ModuleRules { public PaperSpriteSheetImporter(ReadOnlyTargetRules Target) : base(Target) { PrivateDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", "Json", "Slate", "SlateCore", "Engine", "Paper2D", "UnrealEd", "Paper2DEditor", "AssetTools", "ContentBrowser", "ToolMenus", }); PrivateIncludePathModuleNames.AddRange( new string[] { "AssetRegistry" }); DynamicallyLoadedModuleNames.AddRange( new string[] { "AssetRegistry" }); } }