# live_link_vcam A rebuild of the Live Link VCAM app for Flutter, enabling cross-platform deployment. ## Tentacle This app depends on the `FlutterTentacle` package (included in the Unreal Engine repo under `Engine/Extras/FlutterTentacle`), which in turn depends on the Tentacle SDK. The Tentacle SDK is not distributed to engine licensees. See the `FlutterTentacle` README for more info. ### IOS Note Before building `live_link_vcam` for iOS, you will first need to run the `IOSSetup.sh` script as described in the `FlutterTentacle` README. ## Pigeon This project uses Pigeon to automatically generate platform channel bindings for native APIs. See `pigeons/README` for more information. ## Signing Certificates To setup signing certificates, follow the instructions outlined in this article - [Deploying Flutter Apps to The PlayStore](https://medium.com/@bernes.dev/deploying-flutter-apps-to-the-playstore-1bd0cce0d15c) Add your `android-key.tks` to `android\app` folder and `key.properities` to `android\`. The gradle files are already setup to read these files when app bundling