; This file (along with BaseEditor.ini) defines the default engine settings for editor functionality that are not user-specific ; These settings are overridden by a project's DefaultEditorSettings.ini file, per-user editor setting defaults are in *EditorPerProjectUserSettings.ini ; Most of these options are modifiable from Project Settings in the editor, and are not available in a packaged build [Internationalization] ShouldUseLocalizedNumericInput=True ShouldUseLocalizedPropertyNames=True ShouldUseLocalizedNodeAndPinNames=False [/Script/UnrealEd.CrashReportsPrivacySettings] bSendUnattendedBugReports=True [/Script/UnrealEd.AnalyticsPrivacySettings] bSendUsageData=True [/Script/UnrealEd.ContentBrowserSettings] ; The number of objects to load at once in the Content Browser before displaying a warning about loading many assets NumObjectsToLoadBeforeWarning=20 ; Whether to render thumbnails for loaded assets in real-time in the Content Browser RealTimeThumbnails=True ; Whether to display folders in the asset view of the content browser. Note that this implies 'Show Only Assets in Selected Folders'. DisplayFolders=True ; Whether to display empty folders in the asset view of the content browser. DisplayEmptyFolders=True ; Whether to display the engine folders in the assets view of the content browser. Note that this implies 'Display Folders'. DisplayEngineFolder=False ; Whether to display the developers folder in the path or assets view of the content browser DisplayDevelopersFolder=False ; Whether to display the collections view in the Content Browser DisplayCollections=False ; Whether to display the C++ folders in the Content Browser DisplayCppFolders=True ; Whether to display the game project plugins in the Content Browser DisplayPluginFolder=True ; The number of objects to keep in the Content Browser Recently Opened filter NumObjectsInRecentList = 20 ; Whether to consider an asset's class name when searching by text IncludeClassNames=True ; Whether to include all parts of an asset's path when searching by text IncludeAssetPaths=True ; Whether to include collection names when searching by text IncludeCollectionNames=True ; Whether to display the full tooltip on Asset and Folder or the small version with the Ctrl + Alt AlwaysExpandTooltips=True [/Script/UnrealEd.PropertyColorSettings] +CustomProperties=(Name="AffectsNavmesh",Text=NSLOCTEXT("ActorColoration", "AffectsNavmesh", "Affects NavMesh"), TextToolTip=NSLOCTEXT("ActorColoration", "AffectsNavmesh_ToolTip", "Colorize actor in Blue if it is affecting the navmesh."), PropertyChain="RootComponent.bCanEverAffectNavigation",PropertyValue="True",PropertyColor=(R=0,G=0,B=255)) [/Script/VREditor.VRModeSettings] bEnableAutoVREditMode=False bAutokeySequences=True InteractorHand=Right bShowWorldMovementGrid=True bShowWorldMovementPostProcess=True bShowWorldScaleProgressBar=True bScaleWorldFromFloor=False bScaleWorldWithDynamicPivot=True bAllowSimultaneousWorldScalingAndRotation=True UIBrightness=1.500000 GizmoScale=0.800000 DoubleClickTime=0.250000 TriggerPressedThreshold_Vive=0.330000 TriggerPressedThreshold_Rift=0.500000 [/Script/TakeRecorder.TakeRecorderProjectSettings] +Settings=(DefaultTracks=((MatchingActorClass=/Script/CinematicCamera.CineCameraActor,DefaultPropertyTracks=((ComponentPath="CameraComponent",PropertyPath="CurrentFocalLength"),(ComponentPath="CameraComponent",PropertyPath="FocusSettings.ManualFocusDistance"),(ComponentPath="CameraComponent",PropertyPath="CurrentAperture"),(ComponentPath="CameraComponent",PropertyPath="FilmbackSettings.SensorWidth"),(ComponentPath="CameraComponent",PropertyPath="FilmbackSettings.SensorHeight")), ExcludePropertyTracks=((ComponentPath="CameraComponent",PropertyPath="FilmbackSettings.SensorAspectRatio"),(ComponentPath="CameraComponent",PropertyPath="AspectRatio"),(ComponentPath="CameraComponent",PropertyPath="FieldOfView"))),(MatchingActorClass=/Script/Engine.Light,DefaultPropertyTracks=((ComponentPath="LightComponent0",PropertyPath="Intensity"),(ComponentPath="LightComponent0",PropertyPath="LightColor"))))) [DefaultTakeMetaData TakeMetaData] Duration=(SubFrame=0.0)