#!/bin/sh #Get the path/name of the Xcode project file from the script location. #If the script is moved, the directory, and/or max depth will need to be changed. ProjectFile=$(find "../../../.." -name "*.xcodeproj" -maxdepth 1) echo $ProjectFile #Check for string, because checking -e always seems to fail, despite the existence of the file/dir. if [ -z $ProjectFile ] then echo "Couldn't find an xcode project file in directory" exit 1 fi # Applescript uses : instead of / for some reason. ProjectFile=${ProjectFile////:} ProjectName="{$0}" BuildConfiguration=$1 DeviceName="" #Need to find a better way for setting up sim, where we can get the SDK version we want to run on. if [ $4 = "SimDev" ] then DeviceName=$2 else if [ $3 = "Tablet" ] then DeviceName="iPad 6.0 Simulator" else DeviceName="iPhone 6.0 Simulator" fi fi #osascript <