// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using AutomationTool; using UnrealBuildTool; using EpicGames.SmartlingLocalization; public class SmartlingLocalizationProvider_Sample : SmartlingLocalizationProvider { public SmartlingLocalizationProvider_Sample (LocalizationProviderArgs InArgs) : base(InArgs) { Config.UserId = Command.ParseParamValue("SmartlingUserId"); Config.ProjectId = Command.ParseParamValue("SmartlingProjectId"); Config.UserSecret = Command.ParseParamValue("SmartlingAPISecret"); } public static string StaticGetLocalizationProviderId() { return "Smartling_Sample"; } public override string GetLocalizationProviderId() { return StaticGetLocalizationProviderId(); } }