// rule: skip on arch=genx32 // rule: skip on arch=genx64 export void f_fu(uniform float RET[], uniform float aFOO[], uniform float b) { float a = aFOO[programIndex]; float * uniform buf = uniform new float(2*b); RET[programIndex] = buf[0]; delete[] buf; } export void result(uniform float RET[]) { RET[programIndex] = 10; }