// rule: skip on arch=* // rule: run on arch=genx32 // rule: run on arch=genx64 export void f_t(uniform float RET[]) { foreach(i = 0 ... taskCount) { RET[i] = 0; } RET[0] = taskCount; RET[1] = taskCount0; RET[2] = taskCount1; RET[3] = taskCount2; } export void result_t(uniform float RET[], uniform int groupSpaceWidth, uniform int groupSpaceHeight) { foreach(i = 0 ... taskCount) { RET[i] = 0; } RET[0] = groupSpaceWidth*groupSpaceHeight; RET[1] = groupSpaceWidth; RET[2] = groupSpaceHeight; RET[3] = 1; }