// rule: skip on arch=genx32 // rule: skip on arch=genx64 export void f_f(uniform float RET[], uniform float aFOO[]) { uniform float * uniform buf = uniform new uniform float[32l*32l]; for (uniform int i = 0; i < 32l*32l; ++i) buf[i] = i; #pragma ignore warning(perf) RET[programIndex] = buf[(programIndex >> 2) * 16 + (programIndex & 3)]; } export void result(uniform float RET[]) { RET[programIndex] = (programIndex >> 2) * 16 + (programIndex & 3); }