cmake_minimum_required(VERSION 3.18.1) project(swappy C CXX) set(CMAKE_CXX_STANDARD 17) set(IgnoreOldToolchainWarning "${ANDROID_UNIFIED_HEADERS}") set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++17 -Wall -Werror -Wthread-safety" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -D _LIBCPP_ENABLE_THREAD_SAFETY_ANNOTATIONS -fPIC" ) set( CMAKE_CXX_FLAGS_RELWITHDEBINFO "${CMAKE_CXX_FLAGS_RELWITHDEBINFO} -O3" ) set( CMAKE_CXX_FLAGS_DEBUG "${CMAKE_CXX_FLAGS_DEBUG} -Og" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-exceptions" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fno-rtti" ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -ffunction-sections -fdata-sections" ) set( CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -g0") if ( DEFINED GAMESDK_THREAD_CHECKS ) set( CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -DGAMESDK_THREAD_CHECKS=${GAMESDK_THREAD_CHECKS}" ) endif() set( CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--gc-sections" ) set( CMAKE_SHARED_LINKER_FLAGS "${CMAKE_SHARED_LINKER_FLAGS} -Wl,--hash-style=both" ) set( CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} -Wl,-s" ) set( CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO "${CMAKE_SHARED_LINKER_FLAGS_RELWITHDEBINFO} -Wl,--version-script=${CMAKE_CURRENT_SOURCE_DIR}/exports.lds" ) set ( SOURCE_LOCATION .) set ( SOURCE_LOCATION_COMMON "${SOURCE_LOCATION}/common" ) set ( SOURCE_LOCATION_OPENGL "${SOURCE_LOCATION}/opengl" ) set ( SOURCE_LOCATION_VULKAN "${SOURCE_LOCATION}/vulkan" ) set ( SOURCE_LOCATION_TEST "${SOURCE_LOCATION}/src/androidTest/cpp" ) include_directories( ../include ) include_directories( ../src/common ) include_directories( common ) include_directories( opengl ) include_directories( vulkan ) include_directories( ${ANDROID_NDK}/sources/third_party/vulkan/src/common ) message( STATUS "Building swappy_static to ${CMAKE_CURRENT_BINARY_DIR}/build" ) # In order to support ChoreographerCallbacks back on older android versions we have a hack here # which adds the dex file from :games-frame-pacing:extras to our binary. # Android studio seems to use two different linkers and only one of those linkers requires we pass # in the emulation option "-m". # This linker which will be found in a path similar to this: # 21.4.7075529/toolchains/llvm/prebuilt/linux-x86_64/bin/i686-linux-android-ld # does not require the "-m" option. # The more general linker which can be found in a path similar to this: # 21.4.7075529/toolchains/llvm/prebuilt/linux-x86_64/bin/ld.lld # does require the "-m" option if(CMAKE_LINKER MATCHES ".*/ld.lld" AND ANDROID_NDK_MAJOR GREATER 17) if ( ANDROID_NDK_ABI_NAME MATCHES "armeabi-v7a") set (LINKER_TARGET_EMULATION_OPTION "-m" "armelf_linux_eabi") elseif(ANDROID_NDK_ABI_NAME MATCHES "arm64-v8a") set (LINKER_TARGET_EMULATION_OPTION "-m" "aarch64linux") elseif(ANDROID_NDK_ABI_NAME MATCHES "x86_64") set (LINKER_TARGET_EMULATION_OPTION "-m" "elf_x86_64") elseif(ANDROID_NDK_ABI_NAME MATCHES "x86") set (LINKER_TARGET_EMULATION_OPTION "-m" "elf_i386") endif() endif() add_custom_command(OUTPUT classes_dex.o COMMAND cd ${CMAKE_CURRENT_SOURCE_DIR}/extras/out/intermediates/dex/release/mergeDexRelease && ${CMAKE_LINKER} ${LINKER_TARGET_EMULATION_OPTION} -r -b binary -o ${CMAKE_CURRENT_BINARY_DIR}/classes_dex.o classes.dex WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR} ) set_source_files_properties( classes_dex.o PROPERTIES EXTERNAL_OBJECT true GENERATED true ) add_library( swappy_static STATIC ${SOURCE_LOCATION_COMMON}/ChoreographerFilter.cpp ${SOURCE_LOCATION_COMMON}/ChoreographerThread.cpp ${SOURCE_LOCATION_COMMON}/CpuInfo.cpp ${SOURCE_LOCATION_COMMON}/Settings.cpp ${SOURCE_LOCATION_COMMON}/Thread.cpp ${SOURCE_LOCATION_COMMON}/SwappyCommon.cpp ${SOURCE_LOCATION_COMMON}/swappy_c.cpp ${SOURCE_LOCATION_COMMON}/SwappyDisplayManager.cpp ${SOURCE_LOCATION_COMMON}/CPUTracer.cpp ${SOURCE_LOCATION_COMMON}/FrameStatistics.cpp ${SOURCE_LOCATION_OPENGL}/EGL.cpp ${SOURCE_LOCATION_OPENGL}/swappyGL_c.cpp ${SOURCE_LOCATION_OPENGL}/SwappyGL.cpp ${SOURCE_LOCATION_OPENGL}/FrameStatisticsGL.cpp ${SOURCE_LOCATION_VULKAN}/swappyVk_c.cpp ${SOURCE_LOCATION_VULKAN}/SwappyVk.cpp ${SOURCE_LOCATION_VULKAN}/SwappyVkBase.cpp ${SOURCE_LOCATION_VULKAN}/SwappyVkFallback.cpp ${SOURCE_LOCATION_VULKAN}/SwappyVkGoogleDisplayTiming.cpp ${SOURCE_LOCATION}/../src/common/system_utils.cpp ${CMAKE_CURRENT_BINARY_DIR}/classes_dex.o # Add new source files here ) set_target_properties( swappy_static PROPERTIES LIBRARY_OUTPUT_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}/build ) add_library( swappy SHARED ${SOURCE_LOCATION_COMMON}/swappy_c.cpp ${SOURCE_LOCATION_OPENGL}/swappyGL_c.cpp ${SOURCE_LOCATION_VULKAN}/swappyVk_c.cpp) set_target_properties(swappy PROPERTIES LINK_DEPENDS ${CMAKE_CURRENT_SOURCE_DIR}/exports.lds) target_link_libraries( swappy swappy_static android GLESv2 log atomic) # Enable support for non-4k virtual page sizes target_link_options(swappy PRIVATE -z max-page-size=16384) option(BUILD_TEST "Build native tests" OFF) if(BUILD_TEST) find_package(googletest REQUIRED CONFIG) find_package(junit-gtest REQUIRED CONFIG) add_library(swappy_test SHARED ${SOURCE_LOCATION_TEST}/swappy_test.cpp) target_link_libraries(swappy_test PRIVATE swappy android atomic log googletest::gtest googletest::gmock junit-gtest::junit-gtest ) endif() unset(BUILD_TEST CACHE)