// Copyright Epic Games, Inc. All Rights Reserved. #include "SPopupTextWindow.h" #include "Styling/AppStyle.h" #include "Widgets/Input/SMultiLineEditableTextBox.h" #include "SPrimaryButton.h" #define LOCTEXT_NAMESPACE "PopupTextWindow" void SPopupTextWindow::Construct(const FArguments& InArgs) { TSharedRef InvisibleHorizontalScrollbar = SNew(SScrollBar) .AlwaysShowScrollbar(false) .Orientation(Orient_Horizontal); SWindow::Construct(SWindow::FArguments() .Title(InArgs._TitleText) .SizingRule(ESizingRule::Autosized) .MaxWidth(800) .MaxHeight(600) [ SNew(SVerticalBox) +SVerticalBox::Slot() .Padding(20.0f, 10.0f) .HAlign(HAlign_Center) .VAlign(VAlign_Center) [ SNew(SMultiLineEditableTextBox) .Padding(10.0f) .AlwaysShowScrollbars(InArgs._ShowScrollBars) .HScrollBar(InvisibleHorizontalScrollbar) .IsReadOnly(true) .AutoWrapText(true) .BackgroundColor(FLinearColor::Transparent) .Justification(InArgs._BodyTextJustification) .Text(InArgs._BodyText) ] +SVerticalBox::Slot() .Padding(0.0f, 0.0f, 0.0f, 15.0f) .AutoHeight() .HAlign(HAlign_Center) .VAlign(VAlign_Top) [ SNew(SPrimaryButton) .Text(LOCTEXT("PopupTextWindowOkayButtonText", "Ok")) .OnClicked_Lambda([this]() { SharedThis(this)->RequestDestroyWindow(); return FReply::Handled(); }) ] ]); } #undef LOCTEXT_NAMESPACE