// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; using System.Collections.Generic; [SupportedPlatforms("IOS")] public class UnrealLaunchDaemonTarget : TargetRules { public UnrealLaunchDaemonTarget(TargetInfo Target) : base(Target) { Type = TargetType.Program; LinkType = TargetLinkType.Monolithic; bUsesSlate = false; //PlatformType = TargetRules.TargetPlatformType.Mobile; //bRequiresUnrealHeaderGeneration = true; AdditionalPlugins.Add("UdpMessaging"); LaunchModuleName = "UnrealLaunchDaemon"; bBuildDeveloperTools = false; bCompileAgainstEngine = false; bHasExports = false; } }