// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "HeadlessChaosTestUtility.h" namespace ChaosTest { void GridBPTest(); void GridBPEarlyExitTest(); void GridBPTest2(); void AABBTreeTest(); void AABBTreeTestDynamic(); void AABBTreeDirtyTreeTest(); void AABBTreeDirtyGridTest(); void AABBTreeTimesliceTest(); void DoForSweepIntersectCellsImpTest(); void AABBTreeDirtyGridFunctionsWithEdgeCase(); void BroadphaseCollectionTest(); void BoundingVolumeNoBoundsTest(); void SpatialAccelerationDirtyAndGlobalQueryStrestTest(); }