//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace DatasmithRevitResources { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "15.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] public class Strings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal Strings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("DatasmithRevitResources.Strings", typeof(Strings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] public static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to Toggle Auto Sync. /// public static string ButtonAutoSync { get { return ResourceManager.GetString("ButtonAutoSync", resourceCulture); } } /// /// Looks up a localized string similar to Toggle Direct Link Auto Sync. /// public static string ButtonAutoSyncHint { get { return ResourceManager.GetString("ButtonAutoSyncHint", resourceCulture); } } /// /// Looks up a localized string similar to Connections. /// public static string ButtonConnections { get { return ResourceManager.GetString("ButtonConnections", resourceCulture); } } /// /// Looks up a localized string similar to Manage Connections. /// public static string ButtonConnectionsHint { get { return ResourceManager.GetString("ButtonConnectionsHint", resourceCulture); } } /// /// Looks up a localized string similar to Export to Datasmith file. /// public static string ButtonExport3DView { get { return ResourceManager.GetString("ButtonExport3DView", resourceCulture); } } /// /// Looks up a localized string similar to Export to Datasmith file. /// public static string ButtonExport3DViewHint { get { return ResourceManager.GetString("ButtonExport3DViewHint", resourceCulture); } } /// /// Looks up a localized string similar to Messages. /// public static string ButtonMessages { get { return ResourceManager.GetString("ButtonMessages", resourceCulture); } } /// /// Looks up a localized string similar to Show Messages. /// public static string ButtonMessagesHint { get { return ResourceManager.GetString("ButtonMessagesHint", resourceCulture); } } /// /// Looks up a localized string similar to Settings. /// public static string ButtonSettings { get { return ResourceManager.GetString("ButtonSettings", resourceCulture); } } /// /// Looks up a localized string similar to Show Settings. /// public static string ButtonSettingsHint { get { return ResourceManager.GetString("ButtonSettingsHint", resourceCulture); } } /// /// Looks up a localized string similar to Synchronize. /// public static string ButtonSync { get { return ResourceManager.GetString("ButtonSync", resourceCulture); } } /// /// Looks up a localized string similar to Synchronize with Direct Link. /// public static string ButtonSyncHint { get { return ResourceManager.GetString("ButtonSyncHint", resourceCulture); } } /// /// Looks up a localized string similar to Datasmith. /// public static string DatasmithTabName { get { return ResourceManager.GetString("DatasmithTabName", resourceCulture); } } /// /// Looks up a localized string similar to OK. /// public static string ExportOptionsDialog_ButtonOK { get { return ResourceManager.GetString("ExportOptionsDialog_ButtonOK", resourceCulture); } } /// /// Looks up a localized string similar to No views selected for export! Please select at least one 3D view.. /// public static string ExportOptionsDialog_MessageNoViewsSelected { get { return ResourceManager.GetString("ExportOptionsDialog_MessageNoViewsSelected", resourceCulture); } } /// /// Looks up a localized string similar to Select 3D Views. /// public static string ExportOptionsDialog_Select3DViews { get { return ResourceManager.GetString("ExportOptionsDialog_Select3DViews", resourceCulture); } } /// /// Looks up a localized string similar to Unreal Datasmith Export - Debug Options. /// public static string ExportOptionsDialog_Title { get { return ResourceManager.GetString("ExportOptionsDialog_Title", resourceCulture); } } /// /// Looks up a localized string similar to Write Log File. /// public static string ExportOptionsDialog_WriteLogFile { get { return ResourceManager.GetString("ExportOptionsDialog_WriteLogFile", resourceCulture); } } /// /// Looks up a localized string similar to Write a '.log' file aside the '.udatasmith' file.\nThis log file records some details about the exported Revit elements.\nThe log file can become quite big for complex 3D views.. /// public static string ExportOptionsDialog_WriteLogFileTooltip { get { return ResourceManager.GetString("ExportOptionsDialog_WriteLogFileTooltip", resourceCulture); } } /// /// Looks up a localized string similar to Clear. /// public static string MessagesDialog_ButtonClear { get { return ResourceManager.GetString("MessagesDialog_ButtonClear", resourceCulture); } } /// /// Looks up a localized string similar to Close. /// public static string MessagesDialog_ButtonClose { get { return ResourceManager.GetString("MessagesDialog_ButtonClose", resourceCulture); } } /// /// Looks up a localized string similar to Unreal Datasmith Export - Messages. /// public static string MessagesDialog_Title { get { return ResourceManager.GetString("MessagesDialog_Title", resourceCulture); } } /// /// Looks up a localized string similar to Datasmith. /// public static string RibbonSection_Datasmith { get { return ResourceManager.GetString("RibbonSection_Datasmith", resourceCulture); } } /// /// Looks up a localized string similar to Direct Link. /// public static string RibbonSection_DirectLink { get { return ResourceManager.GetString("RibbonSection_DirectLink", resourceCulture); } } /// /// Looks up a localized string similar to File Export. /// public static string RibbonSection_FileExport { get { return ResourceManager.GetString("RibbonSection_FileExport", resourceCulture); } } /// /// Looks up a localized string similar to Add Groups. /// public static string SettingsDialog_AddGroupsDialogTitle { get { return ResourceManager.GetString("SettingsDialog_AddGroupsDialogTitle", resourceCulture); } } /// /// Looks up a localized string similar to Add Group.... /// public static string SettingsDialog_ButtonAddGroups { get { return ResourceManager.GetString("SettingsDialog_ButtonAddGroups", resourceCulture); } } /// /// Looks up a localized string similar to Close. /// public static string SettingsDialog_ButtonClose { get { return ResourceManager.GetString("SettingsDialog_ButtonClose", resourceCulture); } } /// /// Looks up a localized string similar to Remove Selected. /// public static string SettingsDialog_ButtonRemoveGroups { get { return ResourceManager.GetString("SettingsDialog_ButtonRemoveGroups", resourceCulture); } } /// /// Looks up a localized string similar to Datasmith Export Settings. /// public static string SettingsDialog_DialogTitle { get { return ResourceManager.GetString("SettingsDialog_DialogTitle", resourceCulture); } } /// /// Looks up a localized string similar to Insertion Point. /// public static string SettingsDialog_InsertionPoint { get { return ResourceManager.GetString("SettingsDialog_InsertionPoint", resourceCulture); } } /// /// Looks up a localized string similar to Change world origin for all exported elements. /// public static string SettingsDialog_InsertionPointTooltip { get { return ResourceManager.GetString("SettingsDialog_InsertionPointTooltip", resourceCulture); } } /// /// Looks up a localized string similar to Metadata Export Filter. /// public static string SettingsDialog_LabelMatchGroups { get { return ResourceManager.GetString("SettingsDialog_LabelMatchGroups", resourceCulture); } } /// /// Looks up a localized string similar to Match Parameter Names. /// public static string SettingsDialog_LabelMatchParamNames { get { return ResourceManager.GetString("SettingsDialog_LabelMatchParamNames", resourceCulture); } } /// /// Looks up a localized string similar to Specify parameters (medata) export filter that will be used during DirectLink synchronization. Only parameters that match the filter will be exported as metadata.. /// public static string SettingsDialog_LabelMetadataDescription { get { return ResourceManager.GetString("SettingsDialog_LabelMetadataDescription", resourceCulture); } } /// /// Looks up a localized string similar to Level of Tessellation. /// public static string SettingsDialog_LevelOfTesselation { get { return ResourceManager.GetString("SettingsDialog_LevelOfTesselation", resourceCulture); } } /// /// Looks up a localized string similar to 1 to 15 : Revit will use the suggested level of detail when tessellating faces.\nUsing a value close to the middle of the range yields a very reasonable tessellation.\nRevit uses level 8 as its 'normal' level of detail.. /// public static string SettingsDialog_LevelOfTesselationTooltip { get { return ResourceManager.GetString("SettingsDialog_LevelOfTesselationTooltip", resourceCulture); } } /// /// Looks up a localized string similar to Filter what metadata to export by adding allowed paramter groups.. /// public static string SettingsDialog_MetadataFilterTooltip { get { return ResourceManager.GetString("SettingsDialog_MetadataFilterTooltip", resourceCulture); } } } }