// Copyright Epic Games, Inc. All Rights Reserved. //------------------------------------------------------------------------------ // // // This file was automatically generated by SWIG (http://www.swig.org). // Version 4.0.1 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //------------------------------------------------------------------------------ public class FDatasmithFacadeVariant : FDatasmithFacadeElement { private global::System.Runtime.InteropServices.HandleRef swigCPtr; internal FDatasmithFacadeVariant(global::System.IntPtr cPtr, bool cMemoryOwn) : base(DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeVariant_SWIGUpcast(cPtr), cMemoryOwn) { swigCPtr = new global::System.Runtime.InteropServices.HandleRef(this, cPtr); } internal static global::System.Runtime.InteropServices.HandleRef getCPtr(FDatasmithFacadeVariant obj) { return (obj == null) ? new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero) : obj.swigCPtr; } protected override void Dispose(bool disposing) { lock(this) { if (swigCPtr.Handle != global::System.IntPtr.Zero) { if (swigCMemOwn) { swigCMemOwn = false; DatasmithFacadeCSharpPINVOKE.delete_FDatasmithFacadeVariant(swigCPtr); } swigCPtr = new global::System.Runtime.InteropServices.HandleRef(null, global::System.IntPtr.Zero); } base.Dispose(disposing); } } public FDatasmithFacadeVariant(string InElementName) : this(DatasmithFacadeCSharpPINVOKE.new_FDatasmithFacadeVariant(InElementName), true) { } public void AddActorBinding(FDatasmithFacadeActorBinding InActorBindingPtr) { DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeVariant_AddActorBinding(swigCPtr, FDatasmithFacadeActorBinding.getCPtr(InActorBindingPtr)); } public int GetActorBindingsCount() { int ret = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeVariant_GetActorBindingsCount(swigCPtr); return ret; } public FDatasmithFacadeActorBinding GetActorBinding(int ActorBindingIndex) { global::System.IntPtr objectPtr = DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeVariant_GetActorBinding(swigCPtr, ActorBindingIndex); if(objectPtr == global::System.IntPtr.Zero) { return null; } else { return new FDatasmithFacadeActorBinding(objectPtr, true); } } public void RemoveActorBinding(FDatasmithFacadeActorBinding InActorBindingPtr) { DatasmithFacadeCSharpPINVOKE.FDatasmithFacadeVariant_RemoveActorBinding(swigCPtr, FDatasmithFacadeActorBinding.getCPtr(InActorBindingPtr)); } }