// Copyright Epic Games, Inc. All Rights Reserved. using Gauntlet; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using UnrealBuildTool; namespace Gauntlet.SelfTest { [TestGroup("Devices")] class TestTargetDeviceWindows : TestTargetDevice { public override void TickTest() { string TempDir = Path.Combine(Environment.CurrentDirectory, "GauntletTemp"); TargetDeviceWindows Device = new TargetDeviceWindows("Local PC", Globals.TempDir); CheckEssentialFunctions(Device); MarkComplete(); } } }