// Copyright Epic Games, Inc. All Rights Reserved. using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Gauntlet { /// [AttributeUsage(AttributeTargets.Class)] public class TestGroup : System.Attribute { /// /// Names that can refer to this param /// public string GroupName; public int Priority; public TestGroup(string InGroupName, int InPriority=5) { this.GroupName = InGroupName; this.Priority = InPriority; } } }