// Copyright Epic Games, Inc. All Rights Reserved.
using System;
using System.Collections.Generic;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
namespace AutomationTool.Tasks
{
///
/// Parameters for a task that launches ZenServer
///
public class ZenLaunchTaskParameters
{
///
/// The project for which to launch ZenServer
///
[TaskParameter]
public FileReference Project { get; set; }
}
///
/// Launches ZenServer
///
[TaskElement("ZenLaunch", typeof(ZenLaunchTaskParameters))]
public class ZenLaunchTask : BgTaskImpl
{
///
/// Ensures that ZenServer is running on this current machine. This is needed before running any oplog commands
/// This passes the sponsor'd process Id to launch zen.
/// This ensures that zen does not live longer than the lifetime of a particular a process that needs Zen to be running
///
///
public static void ZenLaunch(FileReference projectFile)
{
// Get the ZenLaunch executable path
FileReference zenLaunchExe = ResolveFile(String.Format("Engine/Binaries/{0}/ZenLaunch{1}", HostPlatform.Current.HostEditorPlatform.ToString(), RuntimeInformation.IsOSPlatform(OSPlatform.Windows) ? ".exe" : ""));
StringBuilder zenLaunchCommandline = new StringBuilder();
zenLaunchCommandline.AppendFormat("{0} -SponsorProcessID={1}", CommandUtils.MakePathSafeToUseWithCommandLine(projectFile.FullName), Environment.ProcessId);
CommandUtils.RunAndLog(CommandUtils.CmdEnv, zenLaunchExe.FullName, zenLaunchCommandline.ToString(), Options: CommandUtils.ERunOptions.Default);
}
///
/// Parameters for the task
///
readonly ZenLaunchTaskParameters _parameters;
///
/// Constructor.
///
/// Parameters for this task
public ZenLaunchTask(ZenLaunchTaskParameters parameters)
{
_parameters = parameters;
}
///
/// ExecuteAsync the task.
///
/// Information about the current job
/// Set of build products produced by this node.
/// Mapping from tag names to the set of files they include
public override Task ExecuteAsync(JobContext job, HashSet buildProducts, Dictionary> tagNameToFileSet)
{
ZenLaunch(_parameters.Project);
return Task.CompletedTask;
}
///
/// Output this task out to an XML writer.
///
public override void Write(XmlWriter writer)
{
Write(writer, _parameters);
}
///
/// Find all the tags which are used as inputs to this task
///
/// The tag names which are read by this task
public override IEnumerable FindConsumedTagNames()
{
yield break;
}
///
/// Find all the tags which are modified by this task
///
/// The tag names which are modified by this task
public override IEnumerable FindProducedTagNames()
{
yield break;
}
}
}