// Copyright Epic Games, Inc. All Rights Reserved.
using System.Collections.Generic;
using System.Threading.Tasks;
using System.Xml;
using EpicGames.Core;
namespace AutomationTool.Tasks
{
///
/// Parameters for a spawn task
///
public class AwsTaskParameters
{
///
/// Arguments for the newly created process.
///
[TaskParameter(Optional = true)]
public string Arguments { get; set; }
///
/// Environment variables
///
[TaskParameter(Optional = true)]
public string Environment { get; set; }
///
/// File to read environment from
///
[TaskParameter(Optional = true)]
public string EnvironmentFile { get; set; }
///
/// Write output to the log
///
[TaskParameter(Optional = true)]
public bool LogOutput { get; set; } = false;
}
///
/// Spawns AWS CLI and waits for it to complete.
///
[TaskElement("Aws", typeof(AwsTaskParameters))]
public class AwsTask : SpawnTaskBase
{
readonly AwsTaskParameters _parameters;
///
/// Construct an AWS CLI task
///
/// Parameters for the task
public AwsTask(AwsTaskParameters parameters)
{
_parameters = parameters;
}
///
/// ExecuteAsync the task.
///
/// Information about the current job
/// Set of build products produced by this node.
/// Mapping from tag names to the set of files they include
public override async Task ExecuteAsync(JobContext job, HashSet buildProducts, Dictionary> tagNameToFileSet)
{
await SpawnTaskBase.ExecuteAsync("aws", _parameters.Arguments, envVars: ParseEnvVars(_parameters.Environment, _parameters.EnvironmentFile), logOutput: _parameters.LogOutput);
}
///
/// Output this task out to an XML writer.
///
public override void Write(XmlWriter writer)
{
Write(writer, _parameters);
}
///
/// Find all the tags which are used as inputs to this task
///
/// The tag names which are read by this task
public override IEnumerable FindConsumedTagNames()
{
yield break;
}
///
/// Find all the tags which are modified by this task
///
/// The tag names which are modified by this task
public override IEnumerable FindProducedTagNames()
{
yield break;
}
}
}