// Copyright Epic Games, Inc. All Rights Reserved. using System.Collections.Generic; using System.Threading.Tasks; using System.Xml; using EpicGames.Core; namespace AutomationTool.Tasks { /// /// Parameters for a spawn task /// public class AwsTaskParameters { /// /// Arguments for the newly created process. /// [TaskParameter(Optional = true)] public string Arguments { get; set; } /// /// Environment variables /// [TaskParameter(Optional = true)] public string Environment { get; set; } /// /// File to read environment from /// [TaskParameter(Optional = true)] public string EnvironmentFile { get; set; } /// /// Write output to the log /// [TaskParameter(Optional = true)] public bool LogOutput { get; set; } = false; } /// /// Spawns AWS CLI and waits for it to complete. /// [TaskElement("Aws", typeof(AwsTaskParameters))] public class AwsTask : SpawnTaskBase { readonly AwsTaskParameters _parameters; /// /// Construct an AWS CLI task /// /// Parameters for the task public AwsTask(AwsTaskParameters parameters) { _parameters = parameters; } /// /// ExecuteAsync the task. /// /// Information about the current job /// Set of build products produced by this node. /// Mapping from tag names to the set of files they include public override async Task ExecuteAsync(JobContext job, HashSet buildProducts, Dictionary> tagNameToFileSet) { await SpawnTaskBase.ExecuteAsync("aws", _parameters.Arguments, envVars: ParseEnvVars(_parameters.Environment, _parameters.EnvironmentFile), logOutput: _parameters.LogOutput); } /// /// Output this task out to an XML writer. /// public override void Write(XmlWriter writer) { Write(writer, _parameters); } /// /// Find all the tags which are used as inputs to this task /// /// The tag names which are read by this task public override IEnumerable FindConsumedTagNames() { yield break; } /// /// Find all the tags which are modified by this task /// /// The tag names which are modified by this task public override IEnumerable FindProducedTagNames() { yield break; } } }