// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Containers/Map.h" #include "EventHandlers/ISequenceDataEventHandler.h" #include "EventHandlers/MovieSceneDataEventContainer.h" #include "MVVM/Extensions/DynamicExtensionContainer.h" #include "MVVM/ViewModelTypeID.h" #include "Misc/Guid.h" #include "Templates/SharedPointer.h" class UMovieSceneTrack; namespace UE::MovieScene { class ISequenceDataEventHandler; } struct FMovieSceneBinding; namespace UE { namespace Sequencer { class FObjectBindingModel; class FPlaceholderObjectBindingModel; class FSequenceModel; class FViewModel; struct FViewModelChildren; class SEQUENCER_API FObjectBindingModelStorageExtension : public IDynamicExtension , private UE::MovieScene::TIntrusiveEventHandler { public: UE_SEQUENCER_DECLARE_VIEW_MODEL_TYPE_ID(FObjectBindingModelStorageExtension); FObjectBindingModelStorageExtension(); /** * Implementation function for creating a new model for a binding from its ID. May return a placeholder if the binding does not yet exist. * @param Binding The binding to create a model for */ TSharedPtr GetOrCreateModelForBinding(const FGuid& Binding); /** * Implementation function for creating a new model for a binding * @param Binding The binding to create a model for */ TSharedPtr GetOrCreateModelForBinding(const FMovieSceneBinding& Binding); TSharedPtr FindModelForObjectBinding(const FGuid& InObjectBindingID) const; virtual void OnCreated(TSharedRef InWeakOwner) override; virtual void OnReinitialize() override; private: void OnBindingAdded(const FMovieSceneBinding& Binding) override; void OnBindingRemoved(const FGuid& ObjectBindingID) override; void OnTrackAddedToBinding(UMovieSceneTrack* Track, const FGuid& Binding) override; void OnTrackRemovedFromBinding(UMovieSceneTrack* Track, const FGuid& Binding) override; void OnBindingParentChanged(const FGuid& Binding, const FGuid& NewParent) override; TSharedPtr CreateModelForObjectBinding(const FMovieSceneBinding& Binding); TSharedPtr CreatePlaceholderForObjectBinding(const FGuid& ObjectID); TSharedPtr FindPlaceholderForObjectBinding(const FGuid& InObjectBindingID) const; void Compact(); private: TMap> ObjectBindingToModel; TMap> ObjectBindingToPlaceholder; FSequenceModel* OwnerModel; }; } // namespace Sequencer } // namespace UE