// Copyright Epic Games, Inc. All Rights Reserved. #include "PIEPreviewDeviceSpecification.h" #include "Modules/ModuleInterface.h" #include "Modules/ModuleManager.h" class FPIEPreviewDeviceSpecificationModule : public IModuleInterface { public: // IModuleInterface interface virtual void StartupModule() override { } virtual void ShutdownModule() override { } }; IMPLEMENT_MODULE(FPIEPreviewDeviceSpecificationModule, PIEPreviewDeviceSpecification); UPIEPreviewDeviceSpecification::UPIEPreviewDeviceSpecification(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) { }