// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Templates/SharedPointer.h" #include "UObject/NameTypes.h" #include "UObject/Object.h" #include "ContentBrowserPathViewMenuContexts.generated.h" class SPathView; /** * Context for the PathView setting combo button */ UCLASS() class UContentBrowserPathViewContextMenuContext : public UObject { GENERATED_BODY() public: FName OwningContentBrowserName; TWeakPtr PathView; };