// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "Styling/SlateStyle.h" #include "Templates/SharedPointer.h" class ISlateStyle; /** FToolkitStyle is the FSlateStyleSet that defines styles for FToolkitBuilders */ class WIDGETREGISTRATION_API FToolkitStyle : public FSlateStyleSet { public: static FName StyleName; FToolkitStyle(); static void Initialize(); static void Shutdown(); static const ISlateStyle& Get(); virtual const FName& GetStyleSetName() const override; private: static TSharedRef< class FSlateStyleSet > Create(); static TSharedPtr< class FSlateStyleSet > StyleSet; };