// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "SlateFwd.h" #include "Styling/SlateTypes.h" #include "Widgets/DeclarativeSyntaxSupport.h" #include "Widgets/SCompoundWidget.h" /** * Widget that show debug options */ class SSlateOptions : public SCompoundWidget { public: SLATE_USER_ARGS(SSlateOptions) { } SLATE_END_ARGS() virtual void Construct(const FArguments& InArgs); private: void HandleAppScaleSliderChanged(float NewValue); float HandleAppScaleSliderValue() const; };