// Copyright Epic Games, Inc. All Rights Reserved. #pragma once /*------------------------------------------------------------------------------------ ILinuxTargetPlatformSettingsModule interface ------------------------------------------------------------------------------------*/ #include "CoreMinimal.h" #include "Interfaces/ITargetPlatformSettingsModule.h" class ILinuxTargetPlatformSettingsModule : public ITargetPlatformSettingsModule { public: virtual void GetPlatformSettingsMaps(TMap& OutMap) = 0; };