// Copyright Epic Games, Inc. All Rights Reserved. using UnrealBuildTool; public class MeshFileUtils : ModuleRules { public MeshFileUtils(ReadOnlyTargetRules Target) : base(Target) { PCHUsage = ModuleRules.PCHUsageMode.UseExplicitOrSharedPCHs; // Note: The module purposefully doesn't have a dependency on CoreUObject. // If possible, we would like avoid having UObjects in GeometryProcessing // modules to keep the door open for writing standalone command-line programs // (which won't have UObject garbage collection). PublicDependencyModuleNames.AddRange( new string[] { "Core", "GeometryCore" } ); CppCompileWarningSettings.UnsafeTypeCastWarningLevel = WarningLevel.Error; } }