// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class GameplayInteractionsModule : ModuleRules { public GameplayInteractionsModule(ReadOnlyTargetRules Target) : base(Target) { ShortName = "GameplayInteractions"; PublicDependencyModuleNames.AddRange( new string[] { "AIModule", "ContextualAnimation", "Core", "CoreUObject", "Engine", "GameplayStateTreeModule", "GameplayTags", "GameplayTasks", "NavCorridor", "NavigationSystem", "SmartObjectsModule", "StateTreeModule", } ); } } }