// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "MuR/Operations.h" #include "MuR/ParametersPrivate.h" #include "MuR/Ptr.h" #include "MuT/AST.h" #include "Curves/RichCurve.h" #include "HAL/Platform.h" namespace mu { struct FProgram; //--------------------------------------------------------------------------------------------- //! //--------------------------------------------------------------------------------------------- class ASTOpScalarCurve final : public ASTOp { public: ASTChild time; //! FRichCurve Curve; public: ASTOpScalarCurve(); ASTOpScalarCurve(const ASTOpScalarCurve&) = delete; ~ASTOpScalarCurve() override; EOpType GetOpType() const override { return EOpType::SC_CURVE; } uint64 Hash() const override; void ForEachChild(const TFunctionRef) override; bool IsEqual(const ASTOp& otherUntyped) const override; Ptr Clone(MapChildFuncRef mapChild) const override; void Link(FProgram& program, FLinkerOptions* Options) override; }; }