// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "HAL/PlatformMath.h" #include "MuR/Operations.h" #include "MuR/Ptr.h" #include "MuT/AST.h" namespace mu { struct FProgram; class ASTOpLayoutMerge final : public ASTOp { public: ASTChild Base; ASTChild Added; public: ASTOpLayoutMerge(); ASTOpLayoutMerge(const ASTOpLayoutMerge&) = delete; ~ASTOpLayoutMerge(); EOpType GetOpType() const override { return EOpType::LA_MERGE; } uint64 Hash() const override; bool IsEqual(const ASTOp& otherUntyped) const override; Ptr Clone(MapChildFuncRef mapChild) const override; void ForEachChild(const TFunctionRef) override; void Link(FProgram& program, FLinkerOptions* Options) override; void GetBlockLayoutSize(uint64 BlockId, int32* pBlockX, int32* pBlockY, FBlockLayoutSizeCache* cache) override; }; }