// Copyright Epic Games, Inc. All Rights Reserved. #pragma once #include "CoreMinimal.h" #include "Styling/SlateStyle.h" /** A Style set for MetaHuman Face Animation Solver asset */ class FMetaHumanFaceAnimationSolverStyle : public FSlateStyleSet { public: virtual const FName& GetStyleSetName() const override; static const FMetaHumanFaceAnimationSolverStyle& Get(); static void ReloadTextures(); static void Register(); static void Unregister(); private: FMetaHumanFaceAnimationSolverStyle(); static FName StyleName; };