// Copyright Epic Games, Inc. All Rights Reserved. namespace UnrealBuildTool.Rules { public class WebMMediaFactory : ModuleRules { public WebMMediaFactory(ReadOnlyTargetRules Target) : base(Target) { DynamicallyLoadedModuleNames.AddRange( new string[] { "Media", }); PrivateDependencyModuleNames.AddRange( new string[] { "MediaAssets", }); PrivateIncludePathModuleNames.AddRange( new string[] { "Media", }); PublicDependencyModuleNames.AddRange( new string[] { "Core", "CoreUObject", }); if (Target.Platform.IsInGroup(UnrealPlatformGroup.Windows) || Target.IsInPlatformGroup(UnrealPlatformGroup.Unix)) { DynamicallyLoadedModuleNames.Add("WebMMedia"); } } } }