#pragma once // NOTE : The following MIT license applies to this file ONLY and not to the SDK as a whole. Please review // the SDK documentation for the description of the full license terms, which are also provided in the file // "NDI License Agreement.pdf" within the SDK or online at http://ndi.link/ndisdk_license. Your use of any // part of this SDK is acknowledgment that you agree to the SDK license terms. The full NDI SDK may be // downloaded at http://ndi.video/ // //*********************************************************************************************************** // // Copyright (C) 2023-2024 Vizrt NDI AB. All rights reserved. // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and // associated documentation files(the "Software"), to deal in the Software without restriction, including // without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and / or sell // copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the // following conditions : // // The above copyright notice and this permission notice shall be included in all copies or substantial // portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT // LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO // EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER // IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR // THE USE OR OTHER DEALINGS IN THE SOFTWARE. // //*********************************************************************************************************** // Structures and type definitions required by NDI routing. // The reference to an instance of the router. struct NDIlib_routing_instance_type; typedef struct NDIlib_routing_instance_type* NDIlib_routing_instance_t; // The creation structure that is used when you are creating a sender. typedef struct NDIlib_routing_create_t { // The name of the NDI source to create. This is a NULL terminated UTF8 string. const char* p_ndi_name; // What groups should this source be part of. const char* p_groups; #if NDILIB_CPP_DEFAULT_CONSTRUCTORS NDIlib_routing_create_t(const char* p_ndi_name_ = NULL, const char* p_groups_ = NULL); #endif // NDILIB_CPP_DEFAULT_CONSTRUCTORS } NDIlib_routing_create_t; // Create an NDI routing source. PROCESSINGNDILIB_API NDIlib_routing_instance_t NDIlib_routing_create(const NDIlib_routing_create_t* p_create_settings); // Destroy and NDI routing source. PROCESSINGNDILIB_API void NDIlib_routing_destroy(NDIlib_routing_instance_t p_instance); // Change the routing of this source to another destination. PROCESSINGNDILIB_API bool NDIlib_routing_change(NDIlib_routing_instance_t p_instance, const NDIlib_source_t* p_source); // Change the routing of this source to another destination. PROCESSINGNDILIB_API bool NDIlib_routing_clear(NDIlib_routing_instance_t p_instance); // Get the current number of receivers connected to this source. This can be used to avoid even rendering // when nothing is connected to the video source. which can significantly improve the efficiency if you want // to make a lot of sources available on the network. If you specify a timeout that is not 0 then it will // wait until there are connections for this amount of time. PROCESSINGNDILIB_API int NDIlib_routing_get_no_connections(NDIlib_routing_instance_t p_instance, uint32_t timeout_in_ms); // Retrieve the source information for the given router instance. This pointer is valid until // NDIlib_routing_destroy is called. PROCESSINGNDILIB_API const NDIlib_source_t* NDIlib_routing_get_source_name(NDIlib_routing_instance_t p_instance);