// Copyright Epic Games, Inc. All Rights Reserved. #include "WebAPIOpenAPIModule.h" #include "IWebAPIEditorModule.h" #include "V2/WebAPISwaggerProvider.h" #include "V3/WebAPIOpenAPIProvider.h" #define LOCTEXT_NAMESPACE "WebAPIOpenAPI" void FWebAPIOpenAPIModule::StartupModule() { IWebAPIEditorModuleInterface& WebAPIEditorModule = IWebAPIEditorModuleInterface::Get(); const TSharedRef SwaggerAdapter = MakeShared(); WebAPIEditorModule.AddProvider(TEXT("Swagger"), SwaggerAdapter); const TSharedRef OpenAPIAdapter = MakeShared(); WebAPIEditorModule.AddProvider(TEXT("OpenAPI"), OpenAPIAdapter); } void FWebAPIOpenAPIModule::ShutdownModule() { static FName WebAPIEditorModuleName = TEXT("WebAPIEditorModule"); if(FModuleManager::Get().IsModuleLoaded(WebAPIEditorModuleName)) { IWebAPIEditorModuleInterface& WebAPIEditorModule = IWebAPIEditorModuleInterface::Get(); WebAPIEditorModule.RemoveProvider(TEXT("Swagger")); WebAPIEditorModule.RemoveProvider(TEXT("OpenAPI")); } } #undef LOCTEXT_NAMESPACE IMPLEMENT_MODULE(FWebAPIOpenAPIModule, WebAPIOpenAPI)