// Copyright Epic Games, Inc. All Rights Reserved. #include "WaterFalloffSettings.h" #include UE_INLINE_GENERATED_CPP_BY_NAME(WaterFalloffSettings) FWaterFalloffSettings::FWaterFalloffSettings() : FalloffMode(EWaterBrushFalloffMode::Angle) , FalloffAngle(45.0f) , FalloffWidth(1024.0f) , EdgeOffset(0) , ZOffset(0) { }